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Unreal Engine 5 Course Overview

Unreal Engine 5 Course Overview

The Unreal Engine 5 course is a comprehensive learning path designed for individuals seeking to master game development and real-time Rendering techniques using the latest iteration of the renowned Unreal Engine. The course covers a wide range of topics, from the basics of setting up and navigating the software to the complexities of creating rich interactive environments and gameplay elements.

Learners will begin by installing Unreal Engine 5 and creating their first project, which sets the foundation for understanding the interface and essential features like view modes, visualizers, and playing levels. As they progress, they'll delve into the Gameplay framework, explore Coordinates and transforms, work with Static mesh actors, and apply advanced concepts such as Lighting, Rendering, and Materials. The course also includes practical modules on using the Audio system, creating landscapes, world building, and crafting effects with Particle systems.

Students will gain knowledge on Skeletal mesh actors, cinematic tools like Matinee, and how to work with Physics. They'll also be introduced to Blueprint visual scripting, enabling them to create gameplay elements without extensive coding. The course includes modules on Level Blueprints, Blueprint classes, and making key input events. Towards the end, learners will tackle building an arcade shooter, working with UMG for user interfaces, and preparing projects for different platforms, including mobile.

This course will help learners build a solid foundation in Unreal Engine 5, equipping them with the skills needed to develop their own games and visualizations, and enhancing their employability in the thriving game and simulation industries.

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1,700

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Course Fee 1,700
Total Fees
1,700 (USD)
  • Live Training (Duration : 40 Hours)
  • Per Participant
  • Guaranteed-to-Run (GTR)
  • Classroom Training fee on request
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  • Live Training (Duration : 40 Hours)
  • Per Participant
  • Classroom Training fee on request
Koeing Learning Stack

Koenig Learning Stack

Free Pre-requisite Training

Join a free session to assess your readiness for the course. This session will help you understand the course structure and evaluate your current knowledge level to start with confidence.

Assessments (Qubits)

Take assessments to measure your progress clearly. Koenig's Qubits assessments identify your strengths and areas for improvement, helping you focus effectively on your learning goals.

Post Training Reports

Receive comprehensive post-training reports summarizing your performance. These reports offer clear feedback and recommendations to help you confidently take the next steps in your learning journey.

Class Recordings

Get access to class recordings anytime. These recordings let you revisit key concepts and ensure you never miss important details, supporting your learning even after class ends.

Free Lab Extensions

Extend your lab time at no extra cost. With free lab extensions, you get additional practice to sharpen your skills, ensuring thorough understanding and mastery of practical tasks.

Free Revision Classes

Join our free revision classes to reinforce your learning. These classes revisit important topics, clarify doubts, and help solidify your understanding for better training outcomes.

Inclusions in Koenig's Learning Stack may vary as per policies of OEMs

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♱ Excluding VAT/GST

You can request classroom training in any city on any date by Requesting More Information

Inclusions in Koenig's Learning Stack may vary as per policies of OEMs

Request More Information

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Target Audience for Unreal Engine 5

Unreal Engine 5 course by Koenig Solutions is designed for aspiring game developers and professionals in the gaming industry.


  • Game Developers
  • 3D Artists and Animators
  • Level Designers
  • Environment Artists
  • Technical Artists
  • Sound Designers
  • VR and AR Developers
  • Indie Game Creators
  • Visual Effects (VFX) Specialists
  • Software Engineers with an interest in game development
  • Programmers looking to learn visual scripting with Blueprints
  • Mobile Game Developers
  • Game Design Students
  • Simulation and Training Software Developers
  • Interactive Media Designers


Learning Objectives - What you will Learn in this Unreal Engine 5?

  1. This Unreal Engine 5 course equips students with the skills to build, design, and deploy interactive 3D applications using the latest UE5 tools and features.

  2. Learning Objectives and Outcomes:

  • Install Unreal Engine 5 and create a new project, familiarizing with the interface and basic functionality.
  • Understand the Unreal Engine 5 Gameplay Framework to create engaging game mechanics.
  • Grasp the concepts of coordinates, transforms, units, and scene organization for efficient workflow.
  • Work with Static Mesh Actors, including asset management, UV layouts, and collision hulls.
  • Apply lighting and rendering techniques to enhance visual fidelity in your projects.
  • Utilize the Unreal Engine Material Editor to create and apply PBR materials for realistic texturing.
  • Implement the UE5 audio system to add sound effects and music to your games or simulations.
  • Create landscapes and foliage for natural-looking environments, utilizing UE5's powerful terrain tools.
  • Engage in world building with a focus on the process and best practices for large-scale environment creation.
  • Craft visual effects using particle systems to add dynamic and eye-catching elements to scenes.
  • Manage Skeletal Mesh Actors and animations with UE5's Persona tool, enhancing character realism.
  • Produce cinematic content using Matinee, understanding keyframe animation and camera control.
  • Apply physics principles within UE5 for realistic object interactions and behaviors.
  • Develop with Blueprint Visual Scripting to create complex gameplay elements without writing code.
  • Design interactive levels and gameplay elements using Level Blueprints and Blueprint Classes.
  • Create user interfaces with UMG for player interaction and game menus.
  • Package and deploy projects for various platforms, including a focus on mobile device compatibility.

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