Unreal Engine 5 Course Overview

Unreal Engine 5 Course Overview

The Unreal Engine 5 course is a comprehensive learning path designed for individuals seeking to master game development and real-time rendering techniques using the latest iteration of the renowned Unreal Engine. The course covers a wide range of topics, from the basics of setting up and navigating the software to the complexities of creating rich interactive environments and gameplay elements.

Learners will begin by installing Unreal Engine 5 and creating their first project, which sets the foundation for understanding the interface and essential features like view modes, visualizers, and playing levels. As they progress, they'll delve into the gameplay framework, explore coordinates and transforms, work with static mesh actors, and apply advanced concepts such as lighting, rendering, and materials. The course also includes practical modules on using the audio system, creating landscapes, world building, and crafting effects with particle systems.

Students will gain knowledge on skeletal mesh actors, cinematic tools like Matinee, and how to work with physics. They'll also be introduced to Blueprint visual scripting, enabling them to create gameplay elements without extensive coding. The course includes modules on level Blueprints, Blueprint classes, and making key input events. Towards the end, learners will tackle building an arcade shooter, working with UMG for user interfaces, and preparing projects for different platforms, including mobile.

This course will help learners build a solid foundation in Unreal Engine 5, equipping them with the skills needed to develop their own games and visualizations, and enhancing their employability in the thriving game and simulation industries.

This is a Rare Course and it can be take up to 3 weeks to arrange the training.

Koenig's Unique Offerings

images-1-1

1-on-1 Training

Schedule personalized sessions based upon your availability.

images-1-1

Customized Training

Tailor your learning experience. Dive deeper in topics of greater interest to you.

images-1-1

4-Hour Sessions

Optimize learning with Koenig's 4-hour sessions, balancing knowledge retention and time constraints.

images-1-1

Free Demo Class

Join our training with confidence. Attend a free demo class to experience our expert trainers and get all your queries answered.

Purchase This Course

Fee On Request

  • Live Online Training (Duration : 40 Hours)
  • Per Participant
  • Guaranteed-to-Run (GTR)
  • date-img
  • date-img

♱ Excluding VAT/GST

Classroom Training price is on request

  • Live Online Training (Duration : 40 Hours)
  • Per Participant

♱ Excluding VAT/GST

Classroom Training price is on request

Request More Information

Email:  WhatsApp:

Course Prerequisites

  • Basic computer literacy and familiarity with operating systems, primarily Windows.
  • A general understanding of common game genres and a passion for game development.
  • Basic knowledge of 3D concepts and terminology is helpful but not mandatory.
  • Some experience with creative software tools (e.g., Photoshop, Blender) can be advantageous.
  • No prior programming experience is required, but an understanding of logic and problem-solving skills is beneficial.
  • A machine that meets the minimum system requirements for running Unreal Engine 5.

Target Audience for Unreal Engine 5

Unreal Engine 5 course by Koenig Solutions is designed for aspiring game developers and professionals in the gaming industry.


  • Game Developers
  • 3D Artists and Animators
  • Level Designers
  • Environment Artists
  • Technical Artists
  • Sound Designers
  • VR and AR Developers
  • Indie Game Creators
  • Visual Effects (VFX) Specialists
  • Software Engineers with an interest in game development
  • Programmers looking to learn visual scripting with Blueprints
  • Mobile Game Developers
  • Game Design Students
  • Simulation and Training Software Developers
  • Interactive Media Designers


Learning Objectives - What you will Learn in this Unreal Engine 5?

  1. This Unreal Engine 5 course equips students with the skills to build, design, and deploy interactive 3D applications using the latest UE5 tools and features.

  2. Learning Objectives and Outcomes:

  • Install Unreal Engine 5 and create a new project, familiarizing with the interface and basic functionality.
  • Understand the Unreal Engine 5 Gameplay Framework to create engaging game mechanics.
  • Grasp the concepts of coordinates, transforms, units, and scene organization for efficient workflow.
  • Work with Static Mesh Actors, including asset management, UV layouts, and collision hulls.
  • Apply lighting and rendering techniques to enhance visual fidelity in your projects.
  • Utilize the Unreal Engine Material Editor to create and apply PBR materials for realistic texturing.
  • Implement the UE5 audio system to add sound effects and music to your games or simulations.
  • Create landscapes and foliage for natural-looking environments, utilizing UE5's powerful terrain tools.
  • Engage in world building with a focus on the process and best practices for large-scale environment creation.
  • Craft visual effects using particle systems to add dynamic and eye-catching elements to scenes.
  • Manage Skeletal Mesh Actors and animations with UE5's Persona tool, enhancing character realism.
  • Produce cinematic content using Matinee, understanding keyframe animation and camera control.
  • Apply physics principles within UE5 for realistic object interactions and behaviors.
  • Develop with Blueprint Visual Scripting to create complex gameplay elements without writing code.
  • Design interactive levels and gameplay elements using Level Blueprints and Blueprint Classes.
  • Create user interfaces with UMG for player interaction and game menus.
  • Package and deploy projects for various platforms, including a focus on mobile device compatibility.