Unreal 4 Game Development Training Course

Unreal 4 Game Development Certification Training Course Overview

Unreal Engine 4 is a powerful game engine used by many professional and indie game developers. It helps you create games and applications ranging from the AAA console market to indie mobile development. The Unreal 4 Game Development training course starts with introducing you the interface, workflow, and many of the editors and tools Unreal Engine 4 has to offer. You will the get the strong foundation on Unreal engine 4 after the training. Learn how to create two games while you learn the course which covers the essentials of Unreal 4 i.e. Gameplay Framework, level design, lighting, Materials, Audio, effects, Blueprint Visual Scripting, cinematics, and game packaging with Unreal.

Who Should Do Unreal 4 Game Development Training?

  • Game Developers
  • programmers

Unreal 4 Game Development Training Course (Duration : 40 Hours) Download Course Contents

Live Virtual Classroom Fee On Request
Group Training Date On Request
1-on-1 Training (GTR)
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8 Hours
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12 PM

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Course Modules

Module 1: Introducing Unreal Engine
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Module 2: Understanding the Gameplay Framework
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Module 4: Working with Static Mesh Actors
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Module 5: Applying Lighting and Rendering
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Module 6: Using Materials
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Module 7: Using Audio System Elements
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Module 8: Creating Landscapes and Foliage
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Module 9: World Building
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Module 11: Using Skeletal Mesh Actors
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Module 12: Matinee and Cinematics
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Module 13: Learning to Work with Physics
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Module 15: Working with Level Blueprints
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Module 16: Working with Blueprint Classes
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Module 19: Making an Action Encounter
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Module 22: Working with UMG
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Module 23: Making an Executable
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Module 24: Working with Mobile
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Course Prerequisites
  • Basic Computer Knowledge.

Upon completion of Unreal 4 Game Development training you will know following:

  • Understan the Gameplay Framework
  • Working with Static Mesh Actors
  • Applying Lighting and Rendering
  • Using Materials & Using Audio System Elements
  • Creating Landscapes and Foliage
  • Crafting Effects with Particle Systems
  • Using Skeletal Mesh Actors, Matinee and Cinematics
  • Working with Level Blueprints & Blueprint Classes
  • Making Key Input Events, Spawning Actors & Action Encounter
  • Creating an Arcade Shooter
  • Working with UMG & Mobile

FAQ's


Yes, fee excludes local taxes.