Character Animation in 3D Software Course Overview

Character Animation in 3D Software Course Overview

The Character Animation in 3D Software course is a comprehensive guide designed to teach learners the intricacies of bringing animated characters to life. Starting with an introduction to 2D/3D animation, students will understand the fundamentals of how animation works, including key concepts such as frame rates. This foundational knowledge is critical for mastering the animation of inanimate objects, where lessons will cover the movement of solids and liquids, as well as the principles of animating non-living things.

As the course progresses, students will delve into the construction of a simple character animation, learning about human anatomy, joints, and the importance of moving in arcs for natural movement. The section on timing, anticipation, overshoot, follow through, and overlapping actions will teach learners the subtleties of timing and how to create more dynamic and realistic movements.

Furthermore, the course will cover the essentials of human walk and run cycles, enabling aspiring animators to create convincing locomotion. Finally, in the section on animation of acting, students will explore how to convey emotions and thoughts through body postures and responsive character behaviors, crucial for storytelling in animation. This course serves as a powerful tool for anyone looking to enhance their animation skills and bring their digital creations to life.

This is a Rare Course and it can be take up to 3 weeks to arrange the training.

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  • Live Online Training (Duration : 40 Hours)
  • Per Participant
  • Guaranteed-to-Run (GTR)
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♱ Excluding VAT/GST

Classroom Training price is on request

  • Live Online Training (Duration : 40 Hours)
  • Per Participant

♱ Excluding VAT/GST

Classroom Training price is on request

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Course Prerequisites

Certainly! Here are the minimum required prerequisites for successfully undertaking training in the Character Animation in 3D Software course:


  • Basic understanding of computer operation and navigation.
  • Familiarity with operating systems such as Windows or macOS.
  • Interest in learning about animation and 3D software.
  • No prior experience with animation or 3D software is required, but it is helpful.
  • A willingness to learn and practice new artistic and technical skills.

Please note that these prerequisites are designed to ensure that you have a foundational base upon which to build your animation skill set. The course is structured to guide you through the complexities of character animation, even if you are starting from a beginner level.


Target Audience for Character Animation in 3D Software

Koenig Solutions' Character Animation in 3D Software course offers comprehensive training on animating characters and objects, ideal for budding and experienced animators.


Target audience for the Character Animation in 3D Software course includes:


  • Aspiring animators seeking foundational skills
  • 3D animation students looking for specialized training
  • Graphic designers interested in expanding into animation
  • Game designers wanting to improve character animation skills
  • VFX artists aiming to enhance their portfolio with character animation
  • Multimedia artists looking to diversify their capabilities
  • Animation hobbyists wanting to professionalize their skillset
  • Film and television production professionals seeking to understand animation workflows
  • Character riggers and technical animators focusing on improving animation techniques
  • Digital content creators requiring animation knowledge for social media and marketing purposes
  • Educators and instructors specializing in digital arts or computer graphics
  • Motion graphics designers seeking to incorporate character animation into their work


Learning Objectives - What you will Learn in this Character Animation in 3D Software?

Introduction to Learning Outcomes:

In the Character Animation in 3D Software course, students will gain a comprehensive understanding of animating both inanimate objects and characters, mastering key principles of motion, and executing convincing animation sequences.

Learning Objectives and Outcomes:

  • Understand the foundational principles of how animation works, including the importance of frames per second.
  • Learn to effectively animate inanimate objects, understanding the principles of animating solids and liquids.
  • Acquire the skills to construct simple character animations utilizing knowledge of basic human anatomy and joint movements.
  • Develop the ability to animate characters moving in natural arcs, enhancing the realism of scenes.
  • Grasp the concepts of timing, anticipation, follow-through, and overlapping actions to create more dynamic and believable animations.
  • Learn to apply the principles of vibration to add realism to character movements.
  • Master the creation of a walk cycle and a run cycle, essential for character motion.
  • Understand how to convey emotions and thoughts through body postures and responsive, reflective actions within character animation.
  • Plan and execute animation scenes, considering the movement and interaction of characters within their environment.
  • Gain the ability to animate acting scenes, focusing on the subtleties of performance and character expression.