Autodesk 3ds Max 2019 Course Overview

Autodesk 3ds Max 2019 Course Overview

The Autodesk 3ds Max 2019 course provides an extensive exploration into the world of 3D modeling, animation, and rendering using one of the industry's leading software packages. Designed for beginners and those looking to refine their skills, this course covers the fundamental aspects of Autodesk 3ds Max, ensuring learners become proficient in visualization workflow, interface navigation, and file management as outlined in Module 1.

As students progress through the Modules 2 to 11, they will gain expertise in 3ds Max configuration, including viewport navigation and object selection, as well as advanced modeling techniques from simple primitives to complex shapes derived from 2D objects. Essential knowledge about materials and mapping, critical for realistic texturing, is explored in depth in Modules 6 and 7.

The course also delves into the nuanced world of lighting and cameras, offering insight into both local and global illumination, the usage of different light sources, and camera settings to achieve professional visual scenes, as highlighted in Modules 8 and 9. Furthermore, the course touches on exposure control, daylight systems, and various rendering options with the Arnold, Scanline, and ART renderers, as illustrated in Module 10.

Lastly, Module 11 introduces learners to animation within 3ds Max, teaching the fundamentals of animating objects and characters, perfecting walkthrough animations, and preparing animation outputs. Upon completion, participants will have a robust skill set in 3ds Max, enabling them to produce high-quality 3D content for various applications in the creative industry.

This is a Rare Course and it can be take up to 3 weeks to arrange the training.

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  • Live Online Training (Duration : 32 Hours)
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  • Live Online Training (Duration : 32 Hours)
  • Per Participant

♱ Excluding VAT/GST

Classroom Training price is on request

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Course Prerequisites

To ensure that participants can successfully engage with and benefit from our Autodesk 3ds Max 2019 course, the following minimum prerequisites are recommended:


  • Basic computer literacy and familiarity with the Windows operating system.
  • An understanding of fundamental 3D concepts and terminology.
  • Some exposure to graphic design, visual arts, or related fields.
  • The ability to navigate and organize files and folders on a PC.
  • A willingness to learn and explore new tools and techniques within a 3D modeling and animation environment.

Please note that while prior experience with 3D modeling software is beneficial, it is not mandatory, as the course is designed to introduce the features and workflows of Autodesk 3ds Max. Our experienced instructors will guide you through the learning process, ensuring that you gain the necessary skills to utilize 3ds Max effectively for your projects.


Target Audience for Autodesk 3ds Max 2019

Learn the robust capabilities of Autodesk 3ds Max 2019 in our comprehensive course, tailored for aspiring and experienced 3D artists and designers.


Target Audience and Job Roles:


  • 3D Modelers
  • Interior Designers
  • Architects
  • Game Developers
  • Animation Artists
  • VFX Specialists
  • Graphic Designers
  • Industrial Designers
  • Product Designers
  • 3D Visualizers
  • Motion Graphics Artists
  • Multimedia Artists
  • Mechanical Engineers (with a focus on visualization)
  • Students pursuing careers in 3D design and animation


Learning Objectives - What you will Learn in this Autodesk 3ds Max 2019?

Introduction to Autodesk 3ds Max 2019 Course Learning Outcomes

Gain proficiency in Autodesk 3ds Max 2019, mastering the essentials of 3D modeling, texturing, lighting, and rendering to create professional-quality designs and animations.

Learning Objectives and Outcomes

  • Navigating the Autodesk 3ds Max Interface: Become familiar with the interface, learning to efficiently navigate through tools and menus for an optimized workflow.
  • Configuring 3ds Max Settings: Understand how to configure file paths, display drivers, and viewport settings to streamline project setup.
  • Assembling Project Files: Learn to link, import, and manage data, ensuring a robust and organized project structure.
  • Basic Modeling Techniques: Acquire skills in creating and modifying 3D models using primitives, transforms, and sub-object operations for detailed design work.
  • Advanced Modeling from 2D Objects: Progress to more complex modeling by using 2D objects to generate 3D models, employing techniques like the Lathe and Extrude modifiers.
  • Applying Materials and Textures: Develop an understanding of material shaders and maps, creating realistic surfaces and textures for different visual effects.
  • Mapping Coordinates and Scale: Master the application of mapping techniques to accurately texture 3D models, ensuring proper scale and orientation.
  • Fundamentals of Lighting: Grasp the difference between local and global illumination, and learn to create and manipulate lights to enhance the visual impact of scenes.
  • Camera and Exposure Techniques: Learn to use cameras and exposure control to capture scenes effectively, simulating realistic environmental lighting with daylight systems.
  • Rendering with Autodesk 3ds Max: Explore various rendering options including Arnold, Scanline, and ART renderers to produce high-quality images and understand different output formats for animation.

By completing this course, students will have a solid foundation in 3D design and animation, equipped with the skills to create sophisticated models, apply realistic textures and materials, incorporate dynamic lighting, and render high-quality visual content.