Object-Oriented Analysis and Design Using UML Ed 2 Course Overview

Object-Oriented Analysis and Design Using UML Ed 2 Course Overview

The Object-Oriented Analysis and Design Using UML Ed 2 course is a comprehensive program that equips learners with the skills to apply object-oriented concepts, terminology, and the Unified Modeling Language (UML) to software development. Beginning with the basic principles of object-oriented programming, the course progresses through modeling, software development processes, and the utilization of UML for effective communication of design and architectural decisions.

Each module covers critical aspects of OOAD, such as use case diagrams, activity diagrams, identifying key abstractions, problem domain modeling, and transitioning from analysis to design. Learners will also explore interaction diagrams, state machine diagrams, design patterns, architectural concepts, and frameworks. The course concludes with a review, ensuring a solid understanding of applying OOAD principles in real-world scenarios, making it an essential OOAD course for aspiring software architects and developers.

Koenig's Unique Offerings

images-1-1

1-on-1 Training

Schedule personalized sessions based upon your availability.

images-1-1

Customized Training

Tailor your learning experience. Dive deeper in topics of greater interest to you.

images-1-1

4-Hour Sessions

Optimize learning with Koenig's 4-hour sessions, balancing knowledge retention and time constraints.

images-1-1

Free Demo Class

Join our training with confidence. Attend a free demo class to experience our expert trainers and get all your queries answered.

Purchase This Course

Fee On Request

  • Live Online Training (Duration : 40 Hours)
  • Per Participant
  • Guaranteed-to-Run (GTR)
  • date-img
  • date-img

♱ Excluding VAT/GST

Classroom Training price is on request

  • Live Online Training (Duration : 40 Hours)
  • Per Participant

♱ Excluding VAT/GST

Classroom Training price is on request

Request More Information

Email:  WhatsApp:

Course Prerequisites

Certainly! For students looking to enroll in the Object-Oriented Analysis and Design Using UML Ed 2 course, the following are the minimum required prerequisites:


  • Basic understanding of programming concepts and terminologies
  • Familiarity with at least one programming language (e.g., Java, C++, Python)
  • Basic knowledge of software development lifecycle (SDLC)
  • An understanding of the fundamentals of software engineering
  • Willingness to learn new design concepts and UML notation

Please note that while prior experience with UML is beneficial, it is not a strict requirement for this course. The course is designed to introduce you to UML and will cover the necessary aspects of object-oriented analysis and design.


Target Audience for Object-Oriented Analysis and Design Using UML Ed 2

  1. The Object-Oriented Analysis and Design Using UML Ed 2 course is aimed at professionals who seek to master software development and modeling techniques.


  2. Target Audience Job Roles:


    • Software Developers
    • Systems Analysts
    • Design Engineers
    • Solution Architects
    • Technical Project Managers
    • Application Developers
    • IT Analysts
    • Programmers transitioning to object-oriented programming
    • Quality Assurance Specialists focusing on software design
    • Software Designers
    • Database Designers
    • Software Engineers looking to improve design skills


Learning Objectives - What you will Learn in this Object-Oriented Analysis and Design Using UML Ed 2?

Course Introduction:

In the Object-Oriented Analysis and Design Using UML Ed 2 course, students will master the use of UML for software development, covering essential OO concepts, modeling techniques, design patterns, and architectural frameworks.

Learning Objectives and Outcomes:

  • Understand the fundamental object-oriented concepts and terminology crucial for OO analysis and design.
  • Learn to model software using Unified Modeling Language (UML), enhancing communication and documentation of systems.
  • Gain skills in creating use case diagrams to capture system requirements and user interactions.
  • Develop proficiency in writing detailed use case scenarios and forms to specify system functionality.
  • Acquire the ability to construct activity diagrams to model the workflow of business processes.
  • Identify and determine the key abstractions of the problem domain to create a conceptual model.
  • Transition from analysis to design by creating interaction diagrams that detail object interactions.
  • Model dynamic behavior and object state through state machine diagrams.
  • Apply design patterns to solve common design problems and refine the design model.
  • Explore architectural concepts and create diagrams to understand system structure and design architectural tiers.
  • Review class design models and refine them for implementation, integrating knowledge of software development processes and frameworks.